![]() † Reasoning is simple: first, undead can’t be enlarged (at least not easily). Indestructible Bones // Skeletal Marksman† Mind Blank (C), Corrupt Magic, Foresight, Energy Drain Vampiric Blade, Animate Dead, Consume Undead, Protection from Energy (C)Īngelic Aspect, Echolocation, Repurpose, Geniekindīone Shield, Transformation, Heroism (G), Dispel Magic (G), False Grace, Siphon Lifeīlessing of Unlife, Waves of Exhaustion, Legendary Proportions, Feast of Bloodįrightful Aspect, Seamantle, Protection from Spells Haste, Resist Energy (C), Mastery of Flesh Mirror Image, Blur, Sense Vitals, +stat spells Magic Weapon, Shield, Mage Armor (Bloodline), Magic Missile, True Strike, Vanish I chose falchion for a blind run just because the threat range is way too good to pass up. Staves will get an extra attack from Flurry, but it’s up to preference. Monk – Dodge // Martial Weapons Proficiency // Crane Styleĭragon Disciple – Outflank // Improved Initiative We don’t care about the spell damage part. Note 2: We have a separate guide linked above concerning mounts, animal companions, familiars, and summons, as well as the classes/archetypes that can make the most out of them.††† Can be of any Draconic bloodline, but the small amount of resistance you get from it is most beneficial as acid. Likewise, you can retrain/respec your characters to fine-tune their capabilities. The abilities, perks, feats, spells, and skills you obtain are based on how each class would progress at their level. As such, even if you started out as a Monk at level 1, you could pick something from, say, the Inquisitor class at level 2. Note 1: Before I forget, bear in mind that Pathfinder: Wrath of the Righteous allows you to multiclass or select perks from different classes whenever you level up.
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